58 lines
959 B
Plaintext
58 lines
959 B
Plaintext
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#This is the git ignore file used in Duck Hunted
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#Note that ! negates an ignore. We ignore everything in Library then
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#un-ignore the metadata folder and some specific files
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#Use at your own risk, this may totally destroy your project, but it worked for us
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#NOTE: this will cause your collaborators to re-import assets periodically
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Temp/*
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Library/*
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Build/*
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#Un-ignore these specific files
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!Library/*.asset
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!Library/AssetImportState
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!Library/AssetVersioning.db
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!Library/BuildPlayer.prefs
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!Library/ScriptMapper
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!Library/assetservercachev3
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!Library/expandedItems
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!Library/guidmapper
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!Library/unity default resources
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!Library/unity editor resources
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!Library/metadata/
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#ignoring pidb, they are just code completion caching data according to:
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# http://stackoverflow.com/questions/1022111/what-are-monodevelops-pidb-files
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*.pidb
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*.userprefs
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